Aniallator
Member
I think TW's among the sadly few games whose developers don't see as a cash cow, but a source of pure enjoyment for anyone. I imagine many will play TW because it's free and has mouthwatering visuals, not because it's a freaking awesome WW2 realism game with seemingly the best devs in the history of devs. Upon release there'll be a surge of players from FH2, H&G, PR, RO2, you name it. Soon however the lone wolves and Rambos will discover that unless you work together, you won't last long.
I have no doubt there'll be some solo players and just plain ***holes now and then, but with the sheer dedication required to operate with any effectiveness, I think many potentially unwanted players will be sifted out. I also think many such players, or simply more casual shoot-'em-up players, will grow to play less like it's CoD and more like it's Arma. Look at the PR community, for example; at least ninety percent of the playerbase is dedicated to teamwork. I have no doubt TW will find itself with a similarly dedicated community.
I have no doubt there'll be some solo players and just plain ***holes now and then, but with the sheer dedication required to operate with any effectiveness, I think many potentially unwanted players will be sifted out. I also think many such players, or simply more casual shoot-'em-up players, will grow to play less like it's CoD and more like it's Arma. Look at the PR community, for example; at least ninety percent of the playerbase is dedicated to teamwork. I have no doubt TW will find itself with a similarly dedicated community.