The drive mechanics, you had to turn up the rpm of the engine, then change gears to move the tank around.
I agree that there should be gears in tanks, at least simplified like in War Thunder. It's vital for coordination between tanks and infantry.
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The drive mechanics, you had to turn up the rpm of the engine, then change gears to move the tank around.
There shouldn't be just gears and rpms, also fuel should be a factor. So how is one person going to do that at the same time while engaging one or various enemies? The HUD will be filled with many things...
There shouldn't be just gears and rpms, also fuel should be a factor. So how is one person going to do that at the same time while engaging one or various enemies? The HUD will be filled with many things...
No need for fuel, the maps aren't large enough; Panzer IVs had a range of around two hundred kilometers. And gears don't need to be on the HUD, I don't think. No need for unnecessary clutter!
Depends on if there will be modeled driver views etc etc But i guess sound is part of the solution.
That or just show the Hud when needed, example: Press G to see what gear your tank is on.