hi guys, i recently introduced myself in the general discussion
to those who don't know me, i would just say, im a simple guy, a naval sailor, and a realistic junkie, which is why fate caused me to stumble across your magnificent game
as i recently left "red orchestra 2" due to 1 feature (i will explain what those are)
now, we can all learn from other games the mistakes that they made, in order to make a perfect, if not almost perfect realistic game
currently i would say, RO 2 is the most realistic game that we have
NOW----what made RO 2 not realistic to me?
1st and foremost......ACCURACY, as in not historical accuracy, as in weapon accuracy
in RO2, the problem that makes the game unfun, is accuracy, you basically have 100 percent accuracy, (with the exception of pointing the gun a little higher because the bullets drop)
yes my friends, you point and it hits, as i browsed through the forums, to see if there was a thread made about accuracy in the game, there was, but some people just went on and said
"id rather shoot the guy and kill him right there, then shoot 10 times and hit him"
I SAY DIFFERENT, because there were many a times, where you peek out of a window, and some guy 150 meters away shoots you, and he doesnt even have a scope
this also affects machine gunners, coz they need to camp somewhere, making them a horrible class to play with, coz you can no longer cover an area, because some rifleman would just simply crawl up to a point where they could see you or a piece of your exposed skin, and just pop you right there
and another thing was the respawn time, it was simply too long in RO 2, which made players just hide at some spot and no longer attempted to attack, meaning less players in the field, it was more of a hide and seek sorta deal
now, the things i want to see in this game
i was hoping to take some features from RO 2 and putting them into this game
- hugging cover
- your avatars emotional state when he gets shot at
- your soldiers saying something, whenever, if you played RO 2, youd get what i mean, if not ill explain later
i also recently played another game called heroes and generals, the graphics were, i would say really good, however, it lacked emotion, it lacked that feature that made people actually want to survive, hence forth, it was boring, despite its good appearance
if you, the developers can make a player not want to get killed, you can make the player, play like he is in a real war
well, i know this isn't RO 2, its just that there were elements in that game, worth looking at, to make your game a ww2 experience, thanks for listening, any criticism is worth mentioning, just pls be polite
to those who don't know me, i would just say, im a simple guy, a naval sailor, and a realistic junkie, which is why fate caused me to stumble across your magnificent game
as i recently left "red orchestra 2" due to 1 feature (i will explain what those are)
now, we can all learn from other games the mistakes that they made, in order to make a perfect, if not almost perfect realistic game
currently i would say, RO 2 is the most realistic game that we have
NOW----what made RO 2 not realistic to me?
1st and foremost......ACCURACY, as in not historical accuracy, as in weapon accuracy
in RO2, the problem that makes the game unfun, is accuracy, you basically have 100 percent accuracy, (with the exception of pointing the gun a little higher because the bullets drop)
yes my friends, you point and it hits, as i browsed through the forums, to see if there was a thread made about accuracy in the game, there was, but some people just went on and said
"id rather shoot the guy and kill him right there, then shoot 10 times and hit him"
I SAY DIFFERENT, because there were many a times, where you peek out of a window, and some guy 150 meters away shoots you, and he doesnt even have a scope
this also affects machine gunners, coz they need to camp somewhere, making them a horrible class to play with, coz you can no longer cover an area, because some rifleman would just simply crawl up to a point where they could see you or a piece of your exposed skin, and just pop you right there
and another thing was the respawn time, it was simply too long in RO 2, which made players just hide at some spot and no longer attempted to attack, meaning less players in the field, it was more of a hide and seek sorta deal
now, the things i want to see in this game
i was hoping to take some features from RO 2 and putting them into this game
- hugging cover
- your avatars emotional state when he gets shot at
- your soldiers saying something, whenever, if you played RO 2, youd get what i mean, if not ill explain later
i also recently played another game called heroes and generals, the graphics were, i would say really good, however, it lacked emotion, it lacked that feature that made people actually want to survive, hence forth, it was boring, despite its good appearance
if you, the developers can make a player not want to get killed, you can make the player, play like he is in a real war
well, i know this isn't RO 2, its just that there were elements in that game, worth looking at, to make your game a ww2 experience, thanks for listening, any criticism is worth mentioning, just pls be polite