If you devs could do something similar to this, it would be fantastic (actually historical accuracy also
).
My idea is this> make all the soldiers have the ability to throw knives or even have the ability to attack the enemy with your rifle/smg butt if you are out of ammo (stock butt) ^. Also, make animations for knives to stab or slash
(maybe right click and left click).
This is similar to the layout of FH2, but it does give a good choice.
Scout/Recon:
1 Knife
2 Rifle
3 AP mine (in some maps, maybe take them out)
4 Smoke grenade
5 Binoculars
6 Field dressing
Assault/CQB:
1 Knife
2 SMG
3 Grenade
4 Field dressing
Rifleman/Regular:
1 Bayonet
2 Rifle (devs, if you are willing to make custom picks like this> the K98 has the hooded sight or have the ability to take it off
)
3 Grenade
4 Grenade or explosives launcher (maybe do not put this in all the maps)
5 Field dressing
Support/LMG:
1 Knife or shovel
2 Pistol (in some maps, maybe not)
3 LMG
4 Some type of explosives (either a grenade or in the future a tank explosive device)
5 Field dressing
Engineer:
1 Knife or bayonet
2 Rifle (custom choice, same as the Rifleman/Regular)
3 AT Mine or some type of satchel or geballte ladung (in the future when the tanks come)
4 Maybe mine markers (same above)
5 Wrench or repair tool
6 Field dressing
Commando: (very few maps involved with this one)
1 Knife
2 Pistol
3 SMG
4 Explosive of some type (grenades, AP mines, AT mines etc..)
5 Field dressing
Field Medic:
1 Knife
2 Rifle or smg
3 Field dressings and medic bag
Anti Tank: (no need for it now...)
Corporal/NCO/Squad leader/Commander:
1 Knife
2 Pistol
3 SMG or rifle
4 Smoke grenade
5 Flare gun (in some maps)
6 Binoculars
7 Field dressings (more for the squad)