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style of gameplay

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Koenigstiger

New Member
Is it confirmed or just your speculation??? i just want to be sure of that, would be awesome.


I'm sure there will at least be destructible elements, I'd be awesome to see ammo boxes be set off and send bullets flying in all directions and trucks blowing up, etc :D

if they have time to do so of course.
 
Few more question came to mind..
will there be 3rd person view available, at least optional as server setting?
How you guys plan to exchange equipment, by inventory system?

Also is there a "leaning" feature planned? (maye also as server setting)

All these thing are implented in HD2 as you can see below (sorry if i mention the game so often but it's simply my all-time favourite.. )

hd2_3rd.jpghd2_inventory.jpghd2_leaning.jpg
 

Koenigstiger

New Member
Few more question came to mind..
will there be 3rd person view available, at least optional as server setting?
How you guys plan to exchange equipment, by inventory system?

Also is there a "leaning" feature planned? (maye also as server setting)

All these thing are implented in HD2 as you can see below (sorry if i mention the game so often but it's simply my all-time favourite.. )

View attachment 628View attachment 629View attachment 630

I doubt there will be a third person aspect as it tends to take away from the realism (at least I think) it's kind of **** when you're in 1st person and another is in third and they can just use the camera to look around and above objects and spy who is behind them :D
 

VonMudra

Well-known member
No third person mode. Also wtf are those uniforms supposed to be? They look like someone went into a Hollywood WW2 flick junk sale and threw some stuff together.
 
I doubt there will be a third person aspect as it tends to take away from the realism (at least I think) it's kind of **** when you're in 1st person and another is in third and they can just use the camera to look around and above objects and spy who is behind them :D
Agreed for PvP. For coop it's just great (never felt sorry for a bot that i've spotted behind a wall)

No third person mode. Also wtf are those uniforms supposed to be? They look like someone went into a Hollywood WW2 flick junk sale and threw some stuff together.
Inventory mode, you could basically combine anything with anything. It's a map setting which uniforms are allowed.
Never heard somebody criticize the uniforms, of course they are not as clean and detailed. It's a old game..;)
hd2_uniforms.jpg
 

Koenigstiger

New Member
People who have good knowledge (great knowledge in Von Mudra's case) will always nit pick at the historical accuracy, uniforms are usually the first thing people overlook :(

also I think it's already been discussed about bots and if I recall correctly they haven't decided whether or not there will be bots, so no third person as well as suppression isn't really something you could emulate in third person or it'd be very hard

1st person is much more immersive anyway :D give me that 120 field of view

as for inventory mode I would speculate that it will be a no to inventory all together, you'll just have your primary weapon, a sidearm if there's one present on the soldier, a bayonet (whether or not you can lug and unlug I don't know) and your grenades or mortars shells even :D

EDIT: I would personally like to know if Riflemen will be carrying Machine Gun ammunition to give to the MG players
 
Would prefer RO2 squad system to limit som assest like sniper rifles, MGs, ...
Some upgrade (or unlock) path for classes might also wrok, like sten X thompson for UK assault or MG34 X MG42 for German MGunner.
 

Pvt_Larry

Member
Would prefer RO2 squad system to limit som assest like sniper rifles, MGs, ...
Some upgrade (or unlock) path for classes might also wrok, like sten X thompson for UK assault or MG34 X MG42 for German MGunner.

Agreed, squad system is a must for me, to limit certain weapons and have some sort of command structure. Still new around here, but I can't wait to see what's planned.
 

Metalbourne

Member
I am a RO/DH/MN/CC vet from the beginning and I loved the way those games had their setups.

NO 3rd person view. Period.
A squad system like MechWarrior Online would nice where someone can take command of a squad and the Platoon and order attack/secure/move to points on a map.

Since I'm usually a tanker (My clan is {SHD} (Spearhead Division) and all we played were tanks) I hope they get this tanking system right. RO 1 had a pretty decent system but in some areas DH did not and had very lop-sided battles esp. with green players playing the Allies against the heavier German armor. Now I'm not saying make a Cromwell like a KT, but balance it in other ways. Also, make the tanks get damaged and not always 1 shot kills. This is where I like the War Thunder way of slower damage (sometimes 1 hit kills) and a way to repair some of the damages like a track.

Tanks should be in game from release should be
Sherman/Cromwell/Firefly (1 for ever 4 Shermans/Cromwells) and the Achillies. PzIVH/PzV/StugIII, Tiger I. Other tanks and variants can be added later in the games development but these are essential for these sectors of play.


Will there also be campaigns? I used to host Realism Campaigns for RO and Darkest Hour and will there be a way to control servers or game/map loadouts?
 
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