• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

News Update #23: Custom Vegetation Lighting Demo

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General Naga

Director/Founder
Pathfinder Games
Hello and welcome to the Update #23 from Traction Wars.

Firstly for this update we would like to offer a very warm welcome to [TWCON] _Franky_ as a Modeller/Texture Artist as well as [TWDEV] Callum Bigden and [TWDEV] SwadianFC as Composers. We are looking for more new team members so if your interested or just curious about joining the team then take a look to see which positions are currently open, to find out more about the team and read many of the FAQs we receive from applicants.

[TWDEV] Dunathan has continued hard at work adding to our ever expanding library of vegetation to give our levels that extra depth and immersion. Below you can see some of his work in a lighting demo carried out to test the vegetation in some of the conditions we might put them in during level design. The music was composed by [TWDEV] Callum Bigden.





If you have liked what you have seen and would like to share your thoughts about the game or just get involved in the community you can visit our community forums as well as keeping up-to-date with current development via the social networking links below.

 

Irish

Member
Pretty Nice cry engine 3 seems to be suiting the open type of warfare games rather than unreal development kit.
 
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