• Welcome to the Vanguard Community

    These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.

    The team continue to read and reply to posts here, but we can be contacted more quickly on Discord.

Search results

  1. Aniallator

    Our Ghosts of War

    Yup, another WW2 FPS. 2016/2017 really will be amazing years for gaming, and even more for WW2 FPS'. Our Ghosts of War is on UE4, and it's actually a survival game. I don't know who you play as, but I know it's set on a 78 km squared map of Omaha and inland. It's going on Steam Early Access in...
  2. Aniallator

    Pacific Wrecks

    When I was in Australia in 2012, getting ready to sail to Papua New Guinea, I found this site called Pacific Wrecks. It's a database for wrecks from WW2 and Korea, and I ended up going through and saving every page that was relevant to where I planned to go. It turned out to be an awesome...
  3. Aniallator

    Two more audio effects

    We love hearing that TW will feature the 3Dception audio system. There are two other things that I think are just as key... 1. Muffling obstructed sounds. Listening to someone when standing next to them, and listening to someone when standing on the floor above, is different because in the...
  4. Aniallator

    Usable doors

    I saw that Squad will be implementing usable doors; initially you'll be able to open and close them, but later you'll be able to lock and breach doors... "Another exciting system that we're working on is one for Doors, which will allow players to dynamically open and close passages, and further...
  5. Aniallator

    Roles and sections

    I've been thinking about how roles and sections should be implemented, and here's how I see it... There would be two types of roles, normal roles (limited per section) and special roles (limited per section and per team). Normal roles, of course, would be NCO, assault, LMG gunner, grenadier...
  6. Aniallator

    A list of suggestions before I lose Internet

    I want to apologize in advance for the length of the post... these are just things I was thinking about over the week. I'll be losing Internet access soon and I won't have any again for some weeks, so I just wanted to get this all out now. 1. Weapon randomization. How will different weapons be...
  7. Aniallator

    Last Treblinka survivor dies

    Just a few days ago, Samuel Willenberg, the last survivor of the Treblinka extermination camp, passed away. He survived the camp when he escaped with around 300 other prisoners in August 1943; of the three hundred, more than two hundred were summarily executed by the SS during the subsequent...
  8. Aniallator

    Smooth gameplay mechanics

    Equally vital to quality content are quality gameplay mechanics. How smooth gameplay feels to the player has a huge impact on the player's experience. Arma is an example of a game that has abrupt and jagged-feeling gameplay mechanics that result in an overall unpleasant feel. Implementing...
  9. Aniallator

    Radios, VOIP, and a few other things

    Following the latest CQ update, I want to talk about radios, VOIP, and a few other things. 1. The usable radius of radios can't be too big, to simulate being next to the radio, and can't be too small, so your transmission isn't cut off just because you took a few steps. Five meters is a good...
  10. Aniallator

    Reloading animations

    I want to bring up two things about reloading animations. 1. Individual animations for reloading and reloading while using a bipod. Some games *cough* Arma 3 *cough* don't have an individual reloading animation for when set up on a bipod, and it's awful. Insurgency is an example of a game that...
  11. Aniallator

    Realistic leaning

    I brought this up after seeing the Christmas video again, where it occurred to me that leaning was kind-of-sort-of-maybe-not-really shown. Whatever the case, the leaning seen in the video is realistic, and is how it should be implemented in-game. There are two ways of implementing leaning, and...
  12. Aniallator

    BIOS help

    When it comes to the BIOS I don't know zip. At the moment, I'm trying to access the HPET settings in my BIOS where I can disable or enable it. I've gone into the BIOS but can't find HPET anywhere. Anyone have more knowledge on this? I just spent a good while digging through Google, and found...
  13. Aniallator

    Your ideal game

    To continue on the "best game" theme, if you could make any game in an instant, what would the game be like? For me, something along the lines of Kingdom Come: Deliverance, but in an 18th century Caribbean setting. Basically KG:D meets Assassin's Creed IV: Black Flag. Oh, yeah... and you can't...
  14. Aniallator

    What compass directions to use?

    Thought I'd create a thread to discuss this in more detail. There are really three ways of implementing compass directions; cardinal directions, clock directions, and compass degrees. The current HUD utilizes compass degrees. Compass degrees are the most specific form of compass directions...
  15. Aniallator

    Project Reality help

    So I finally managed to download Windows 10, opened up Project Reality, but a few seconds after hitting "play" and having the dogtag icon appear it cancelled and did the "cleaning up resources" thing. So I can't play PR, and I've found I get crashes/errors on startup with some other games as...
  16. Aniallator

    Tank interiors

    So I got the Bundeswehr mod for Arma 3 the other day, and found that the way they implemented armored vehicle interiors is exactly how I see them being implemented in TW. Basically, there's a detailed interior view, but there's no freelook; your view is locked. Plus, there's a great blur effect...
  17. Aniallator

    Steam recommendations?

    So I've decided to splurge and use Christmas as an excuse to get some new games in the Steam Winter Sale... I'm looking for recommendations. So far, I've just chosen Stranded Deep (if you don't know it, take a look). I won't get Squad till it's on sale. So... anyone have any recommendations?
  18. Aniallator

    Merry Christmas

    I know, I know, another Christmas thread... but I just want to send out a big, fat "merry Christmas" to all of you. Merry Christmas guys :D Sit back, close your eyes, and listen to this.
  19. Aniallator

    Mumble or TeamSpeak?

    Are you guys still planning on integrating Mumble, or are you not sure? If so, why not TeamSpeak? Pardon my ignorance, but does TS integration cost? If TS is a feasible option for VOIP, I'd far prefer to see it than Mumble.
  20. Aniallator

    Treating binoculars like scopes?

    Many games implement binoculars so that when you look through them, your vision is black save for the view through the binos themselves. Anyone who's ever used binos knows this isn't the case, and that looking through binos is like looking through a scope. Is this possible in TW? Will scopes be...
Top