FlyingR
Member
I don't know how you want to implement tanks, and maybe you are already doing it this way, or at least thinking about it!
1) I hope you are implementing the tanks and overall vehicles like WWIIO where you have a gearbox and you can turn on and off the engines. The latter one is extremely important. I was playing PR and we were doing a tank battle and in order to hear the enemy tank getting near the driver had to get out of the tank to turn off the engine and to listen to where the tank was coming from. It would be much more efficient to just press let's say "E" so you could turn on and off the engine.
2) It would be cool to have the ability to escape through bottom (or any other) hatches.
3) Please make it so that if you want to get in the tank, you must get on top, or jump on top of the tank rather than getting in from any position.
4) Make it possible so that the tanks can bring/transport at least a full section (8 men) on top of the tank.
5) Tanks should have radios to coordinate between them and the Commander. There should be a person in charge of that (multi-crew tank of course). It would be cool if the radios were manual, so you'd have to click or whatever the radio to contact other tanks/sections/commander (I don't care if it's 3d or 2d). The radio operator would be the commander of the tank in case of the Germans, and as for the British I suppose co-driver/gunner (?).
6) There should be a warm-up starting time for the engine.
1) I hope you are implementing the tanks and overall vehicles like WWIIO where you have a gearbox and you can turn on and off the engines. The latter one is extremely important. I was playing PR and we were doing a tank battle and in order to hear the enemy tank getting near the driver had to get out of the tank to turn off the engine and to listen to where the tank was coming from. It would be much more efficient to just press let's say "E" so you could turn on and off the engine.
2) It would be cool to have the ability to escape through bottom (or any other) hatches.
3) Please make it so that if you want to get in the tank, you must get on top, or jump on top of the tank rather than getting in from any position.
4) Make it possible so that the tanks can bring/transport at least a full section (8 men) on top of the tank.
5) Tanks should have radios to coordinate between them and the Commander. There should be a person in charge of that (multi-crew tank of course). It would be cool if the radios were manual, so you'd have to click or whatever the radio to contact other tanks/sections/commander (I don't care if it's 3d or 2d). The radio operator would be the commander of the tank in case of the Germans, and as for the British I suppose co-driver/gunner (?).
6) There should be a warm-up starting time for the engine.
Last edited: