Aniallator
Member
Thanks for the clarification guys! For some reason I'd just associated recoilless rifle with no backblast.
Welcome to the Vanguard Community
These forums date back to the game's origins as the Crysis mod Traction Wars. Over the years the game and internet habits have evolved and discord.gg/vanguardww2 is now the principle home of the community.
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4. Allow you to run while cooking a grenade.
I personally love this idea... and its possibilitys (6):laugh:
I personally love this idea... and its possibilitys (6):laugh:
Usually, you just shout out the "o'clock" directions as you go, and the common directions used for navigating the terrain is with the standard North/South/East/West system
That's how we did it at least!
I don't think this might happen any time soon, but would it be possible that you check/open the map when you're only standing still or at least walking? Realistically speaking, it is very difficult and troublesome to read a map while running (especially with a weapon).
This would slow the game a bit due to being very careful onto where you are going. Unless you want quick games, that is.
I don't think this might happen any time soon, but would it be possible that you check/open the map when you're only standing still or at least walking? Realistically speaking, it is very difficult and troublesome to read a map while running (especially with a weapon).
This would slow the game a bit due to being very careful onto where you are going. Unless you want quick games, that is.
to add to this one thing i would love to see in this game is a full medical systum for assessing and treating injures kind of likr in the ACE mod for arma 3 but easier to use none of this take some pills and your good to go kind of thing.
also no really related to this but will new zealand troops be playable in this game we kiwis get left out alot and its depressing thanks
What looking through a scope looks like IRL. IMO this – just as seen in the photo – is the best way to implement scopes, plus a generous blur everywhere outside the scope lense, and of course minus the PiP.
Are you proposing something like the scopes in H&G?
Oh, you make that sound awful xD But yes, I think H&G's done a good job at showing scopes when there's no PiP, though I don't like how there's blur over areas of the scopes lense; blur should only be outside the lense as the lense should remain clear, like in the photo I posted.