Realism is boring isn't it?
Realism is following your superior's orders. Realism is being part of a squad/platoon/company and moving out as a team/unit. Not being left alone and forced to walk in a random direction because no one bothered to bark orders at you.
I would come and play, but I happen to be on holiday. (No access to my gaming PC)
As for realism, I love how RO2 does the tanks. As I said in another thread, I went to Bovington. I got to sit in the gunner seat of a Chieftain. It was awesome, and it reminded me how awesome RO2 does tanks.
Only 2 downsides. (At first glance)
I'll explain below.
1. General Incompetence.
People tend to lock the tank so they can play with AI crew. I tend to keep it unlocked. This is where 2 things can happen.
1a. You're the commander, and you get a crew that refuses to follow orders and don't know what they're doing.
1b. You're a crewmember, and you get a commander that doesn't give you orders and doesn't know what he is doing.
Example:
1a. I was the commander of a T-34 and I decided to wait for a player crewmember. He was the driver. He couldn't even tell the gas pedal from the brake. When we did get to the battle and a Pz.Kpfw. IV popped up, he kept moving around. As such I could not get the gun on target and the Pz. IV knocked us out.
1b. I tried the tank vs tank gamemode. I was the driver of a Pz.Kpfw. IV. But, our commander was a total mute. I wanted to hear from the commander where to go, where to drive to. But hearing nothing from him, I just drove. After a while I parked the tank in what seemed like a safe spot. It wasn't. Because I couldn't see anything, I thought we were in a safe spot when we were actually out in the open. After a T-34 knocked us out, the commander started to use all sorts of colorful language in CAPSLOCK to tell me I was a noob driver.
The second downside is personal.
2. You can't play as the loader. D: