I understand why they did it, [MENTION=2468]Heinrich Springer[/MENTION], and it's a good thing for them as that's their way of progressing their game. No harm in that. I won't let this turn into a fan-war so I'll let it be with that, haha!
Traction Wars have always been a bit "slow" at releasing updates perhaps, but that's mainly since we never (though it have happened on a few cases) show any (heavy) Work in Progress-pieces or footage, as we know it won't exactly be representative of the end-result. We believe the Community is more in favor of getting a better insight of the game with finished assets/footage and judge the game upon that, than seeing WIPs that will (most likely) change drastically at the end; it won't really serve any purpose that way, right? I'm always a skeptic of showing WIPs as they are just that - Work in Progress! But that's TW for you - we want to create a realistic, fun and immersive game to our highest of abilities, and I believe we got the talent and will of doing just that - takes bloody long time, yes, but a title that can probably compete with bigger studios might be worth it, right? I hope so, haha! (You don't know how many cookies I've burned through being in the Editor)
It's a process we've done since pretty much forever really, and even though I agree to an extent it would perhaps "suit a bigger audience" that we released a bunch of WIP shots/footage more frequently instead of these "long and slow" updates of finished pieces, I'm confident you, the Community, will endure and thank us once it's all done.
I hope you can understand, as I'm quite understanding of your concern and I know there's a bunch more of you that thinks the same way. I hope it doesn't kill your spirit of playing both FE and TW once they're released! There's room for two.
Tl;dr - FE and TW got different approaches to updates/development