Troy
Member
A medic system similar to PR and Arma 2 ace would be awesome. Bandages stop people bleading and passing out morphine stops them from passing out because of the pain. Epi keeps them awake med kits fully heal. I had a few idea's on how they could be used in TW.
Bandages, they stop people from bleeding out, but i'm not to keen on the way you just pass out and don't get back up unless a medic saves you. What I had in mind was they would fall over (But can get back up like they have been lying down and have stood up from prone) and have decreased accuracy and maybe some annoying blood splatters popping up on the edge of the screen to imitate a heart beat, just like the one in PR.
Morphine, If you have been shot and bandaged, you would then need morphine. Without morphine your accuracy would decrease a huge amount and your screen would flash white instead of red.
Epinephrine, if you have been blown up or shot so that it didn't kill you but you didn't stay awake. Epi would basically help them wake up if they cannot on there own.
Medkits, will fully heal the player but only when he has been tended to with Morphine and bandages.
I had also thought about the medics roles in the team, there would be a basic medic carrying morphine and bandages, he would be in each section.
Then there would be a platoon medic who carries all med supplies, he would normally be sitting at a casualty collection point or sat at the back waiting for the wounded.
Also, the option to carry/drag people would be needed also to carry the knocked out wounded back to a platoon medic.
Bandages, they stop people from bleeding out, but i'm not to keen on the way you just pass out and don't get back up unless a medic saves you. What I had in mind was they would fall over (But can get back up like they have been lying down and have stood up from prone) and have decreased accuracy and maybe some annoying blood splatters popping up on the edge of the screen to imitate a heart beat, just like the one in PR.
Morphine, If you have been shot and bandaged, you would then need morphine. Without morphine your accuracy would decrease a huge amount and your screen would flash white instead of red.
Epinephrine, if you have been blown up or shot so that it didn't kill you but you didn't stay awake. Epi would basically help them wake up if they cannot on there own.
Medkits, will fully heal the player but only when he has been tended to with Morphine and bandages.
I had also thought about the medics roles in the team, there would be a basic medic carrying morphine and bandages, he would be in each section.
Then there would be a platoon medic who carries all med supplies, he would normally be sitting at a casualty collection point or sat at the back waiting for the wounded.
Also, the option to carry/drag people would be needed also to carry the knocked out wounded back to a platoon medic.