Community Event – 23rd July
Ahead of the next event we have continued our rebalancing of the game and introduce experimental ‘capture stages’ to objectives.
Ahead of the next event we have continued our rebalancing of the game and introduce experimental ‘capture stages’ to objectives.
Regular fortnightly community event OPEN TO ALL. Play with your friends, meet the devs and fellow community members on the […]
einforced Update” in the first quarter. We are however keen to hear from the community on how they want us to release the update and we have created a (very) short survey to gather your opinions.
How Vanguard’s Primary Gamemode has Developed Over Time Today we are going to talk about Vanguard’s main gamemode, Raid, recapping […]
The “REINFORCED” update will bring Canadian and elite German forces to the game on a brand-new map, Carpiquet Airfield. The airfield was the location of heavy fighting during the Allies push towards the city of Caen and a critical objective of the Allies during the Normandy Campaign.
Today we are pleased to announce the release of the game’s original soundtrack, composed by Callum Bigden on Steam.
Since the last test we have focused our energy on a few key gameplay points and we wanted to break down some of the major changes which have resulted in the upcoming build.
Over the past months we have continued our hard work on v0.6 which will add Canadian Forces, the new map Carpiquet Airport, in-game map, leader boards and numerous tweaks, changes and balance improvements.
Over the past weeks we have continued our push towards 0.6, the first major content update for Vanguard since the game hit Steam Early Access. With only a few weeks left of 2019 we have finally had to admit we aren’t going to be able to release the update before the New Year.