April Update: v0.6 Feedback
Since the last test we have focused our energy on a few key gameplay points and we wanted to break down some of the major changes which have resulted in the upcoming build.
Since the last test we have focused our energy on a few key gameplay points and we wanted to break down some of the major changes which have resulted in the upcoming build.
Over the past months we have continued our hard work on v0.6 which will add Canadian Forces, the new map Carpiquet Airport, in-game map, leader boards and numerous tweaks, changes and balance improvements.
Over the past weeks we have continued our push towards 0.6, the first major content update for Vanguard since the game hit Steam Early Access. With only a few weeks left of 2019 we have finally had to admit we aren’t going to be able to release the update before the New Year.
Since our last update, 0.5.9 we have been hard at work behind the scenes working towards the largest content update since the start of Early Access.
Before we talk about what comes next it’s time to address the elephant in the room… server population.
Today we are releasing the latest quality-of-life update to the game 0.5.8 which brings persistent stats tracking to the game for the first time and a reworked objective capture experience.
This Friday (12th July) we’ll be releasing the latest update to the game 0.5.7. The update expands Lion-sur-Mer and brings […]
Over the past weeks we have been hard at work on the upcoming updates to the game and laying the […]
One of our Kickstarter rewards for higher tier backers was the addition of the backer’s name into the game on an object in a map.
One part of development we have yet to talk about is where we want to take the game and what we plan to implement into the game further into the future. The roadmap is intended to give the community a flavour of what is to come in the coming weeks and months. It is not a complete to-do list, because that would be huge!
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